![]() The AI no longer leaves all its armies unnecessarily on a capital from the start to the end of the game, it now distributes its forces where the threat is present and where it wishes to concentrate its attacks.ĭiplomacy will be more complicated, the majority of factions will declare war, for all neutral, unfriendly and very unfriendly relations. Suicidal attacks have been fixed and will never happen again. The AI will be much more aggressive and will seek to conquer the whole world. The AI now has a better analysis of enemy forces, it will fall back, put pressure or attack at the right time. Now you will have the feeling of playing against a human player and not an AI The AI is no longer inactive, each turn it will make sure to play intelligently and be efficient, to move strategically, like a game of chess where each piece moved is important. ![]() AI is genuinely violent, more so than any other mod. I specify that the aggressiveness is adapted for the hardcores players. ![]() He will not do suicidal action, but will do anything to decimate your army and settlements, be careful and strategic, because the AI will not give you gifts this time. The intelligence, aggressiveness, behavior, tactical movements, decisions of the AI has been completely revised, it will no longer be inactive, will seek to conquer the world, you attack as soon as possible.
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